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Showing posts with the label Game Boy

Review - Golden Sun and The Lost Age

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“Golden Sun” and it's sequel "Golden Sun: The Lost Age" are a pair of JRPGs released on Nintendo Game Boy Advance in 2001 and 2002 respectively. Frequently featured in lists of the best RPGs and JRPGs of all time, clearly they're good games, but what makes them so special? Also, why would I cover BOTH in the same post? I'm putting these two games together because they're almost more like two halves of the same game. Not quite like Pokémon where it's the SAME story with slight variations between versions. Golden sun is effectively the part 1 to The Lost Age's part 2. Playing JUST Golden Sun would leave you with an incomplete story. I don't want to suggest that this reflects poorly on either game. On the contrary, I think it was kinda nice to be able to sink about 25 hours into the first game, then take a break before continuing on to the second game. A sort of built-in intermission, if you will. I often burn myself out if I bum rush through a singl...

Pokemon Battle Tower Doubles

I grew up playing Pokemon. Starting with Pokemon Blue Version in gen 1, I’ve played a Pokemon game from almost every generation released to date. However, the most fun I’ve had in any Pokemon game was doing cooperative double battles in the Battle Tower of Pokemon HeartGold. HeartGold came out when I was a freshman in college, and I preordered it to pick up on release day. Generation 2 was always my favorite, with two full regions and a lot of my favorite Pokemon. Obviously, I was super excited for a remake of that generation. I played through the game like normal, finished all 16 gyms, beat the Elite Four, and took down Red at the top of Mt. Silver. I figured after that, I was done. My roommate at the time got SoulSilver, and he taught me about Effort Values, Inherited Values, and the Battle Tower. The main story of Pokemon was only the beginning. The real game starts once you can access the Battle Tower and breed up some powerful Pokemon. I felt like such a noob, but it was fant...

Review: Pokemon Red and Blue

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“Pokemon Red” and “Pokemon Blue” are an RPG pair released on the Game Boy in 1996 in Japan, and 1998 in North America. They have since spawned a huge following, and a number of different sequels, spin-offs, and more. However, were the original games really all that good? Do we remember them with nostalgia because of the quality of the sequels, or were the first generation games as great as fans remember them being? Story - 8/10 The story of Pokemon Red and Blue is inspiring, if not entirely believable. A young boy goes on a journey to capture a team of Pokemon, and take on the Pokemon League. Along the way, he meets new friends, explores the world, and defeats an entire criminal organization. A kid, typically accepted as 10 years old, takes down a crime boss and all of Team Rocket. It’s far-fetched, but boy if it doesn’t send kids a strong message of “you can do anything you set your mind to.” The characters of Pokemon Red and Blue are entertaining, if predictable. The prota...

EarthBound - One Final Post

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Finally, after all these years, I have beaten EarthBound. The Circuitous Journey I’ve started and restarted the game more times than I can recall. My first exposure to it was actually in the original Super Smash Bros., as seems to be the case for many younger fans of the EarthBound/Mother series. I’d never heard of Ness, nor EarthBound, when I encountered him as a playable character in SSB. As my blog post from back in 2015 indicated, my cousin had a modded Xbox console at some point in the early 2000s, which had a number of emulators and ROM games on it. When perusing the different SNES games on his Xbox, I stumbled across EarthBound. Recognizing the name from Ness’s info page on Super Smash Bros., I decided to try it out. I played around on the game for a while, making it as far as Threed, before I lost interest and he moved out to California and brought the Xbox with him. I restarted EarthBound numerous times through the years, across several different devices. Most recen...

The Moral Dilemma of Save States in Emulators

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I recently installed a Super Nintendo Entertainment System (SNES) emulator on my phone, and I’ve struggled a lot with the ethics of using save states. Previously, I used a Game Boy emulator , but save states were a paid feature and I just ignored them completely. When I got the SNES emulator , I didn’t even bother looking. I was so accustomed to *not* using save states, I didn’t care if they were even available. The actual games didn’t have save states, so avoiding them is more true to the original experience. For a while, I stuck with strictly RPGs. Touchscreen controls aren’t responsive or reliable enough to play platformers and adventure games proficiently, but they do alright for slower paced games. When a coworker sold me his SteelSeries Free controller , I decided to test it out on Donkey Kong Country 2. DKC2 was probably my favorite platformer on the SNES, and I hadn’t played it for years. Fortunately, the controller worked well for the game, and I decided to continu...