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Showing posts with the label Donkey Kong Country

SNES Classic Edition

Nintendo has finally announced the long rumored SNES Classic Edition . When Nintendo released the NES Classic Edition back in November 2016, people immediately began speculating about a SNES Classic Edition. Despite the good and bad about the NES Classic Edition, it only made sense. So many fans want an official way to play old SNES games, and this seems to be the solution. After just a few months, Nintendo has confirmed that the SNES will be revived in the form of the SNES Classic Edition . The Good In many ways, Nintendo seems to have learned from the mistakes they made with the NES Classic Edition. First and foremost, Nintendo has elected to include a second controller with the SNES Classic Edition. One of the biggest appeals of video games in the NES and SNES eras were the local multiplayer. People didn’t play at their respective homes, connected via the internet. They went to each other’s houses, and they played on the same console and screen. When the NES Classic Editi...

The Moral Dilemma of Save States in Emulators

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I recently installed a Super Nintendo Entertainment System (SNES) emulator on my phone, and I’ve struggled a lot with the ethics of using save states. Previously, I used a Game Boy emulator , but save states were a paid feature and I just ignored them completely. When I got the SNES emulator , I didn’t even bother looking. I was so accustomed to *not* using save states, I didn’t care if they were even available. The actual games didn’t have save states, so avoiding them is more true to the original experience. For a while, I stuck with strictly RPGs. Touchscreen controls aren’t responsive or reliable enough to play platformers and adventure games proficiently, but they do alright for slower paced games. When a coworker sold me his SteelSeries Free controller , I decided to test it out on Donkey Kong Country 2. DKC2 was probably my favorite platformer on the SNES, and I hadn’t played it for years. Fortunately, the controller worked well for the game, and I decided to continu...