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Showing posts from November, 2017

Runescape... Again

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It was only a matter of time. After a hiatus of a few months, I’m playing Runescape again. The last time I spoke of Runescape , I had recently started back and was contemplating paying for a membership again. Though the dates are a little fuzzy at this point, I seem to have started back sometime around Thanksgiving 2015. I made the blog post above on January 27, 2016. Though I’m not sure how gradual the process was, I eventually played for the last time on April 19, 2016. I’ll get to how I came up with that date in a moment. While I did stop actively playing the game for a period, I continued to keep up with it. I still followed the official Runescape facebook page, as well as periodically browsed the subreddit forums for Runescape 3 and Old School. As I’ve mentioned time and time again, I do miss the game when I’m not playing it. It’s occasionally nice to talk about it and reminisce about all the fun I’ve had with it through the years. Eventually, one of these channels menti

2017-11-22_Thanksgiving Day

Thanksgiving day is tomorrow, and despite Christmas music on the radio and decorations up all over the place, it is still a celebrated holiday. I understand that Christmas is a lot easier to get excited for than Thanksgiving. For one, it has tons and tons of music. I don’t have any sort of tentative figures on it, but I’m sure there are hundreds if not thousands of Christmas songs just in English. How many songs have you ever heard about Thanksgiving. In addition to the music, Christmas decorations are as prolific and varied as holidays get. There are trees and ribbons and lights and garland and even flying spaghetti monster tree toppers. With so many decorations available, you can doll up your house and yard however you want. The sky's the limit, often literally with the size of some Christmas trees I’ve seen. Let’s not forget presents. The holiday season brings people out of the woodwork to go shopping, and companies often hold off new releases until late in the year, just

"Completing" a Video Game

What does it mean to “complete” or “finish” a video game? What criteria are required to say that you beat a game? Obviously, this isn’t a simple question, and there are no definite right or wrong answers. Video games comprise a huge industry, and there is such an immense variety among them that what applies for one game or genre may not apply in the slightest to another. I might be able to “beat” a First-Person Shooter (FPS) in under 10 hours easily, but to say that you “beat” a Massively Multiplayer Online Role-Playing Game (MMORPG) typically implies hundreds if not thousands of hours of work, and frequently means continued play as developers release new content. Are there any hard and fast metrics you can judge this by? Main storyline is obviously a large component for completing a game. Can’t say you’ve beaten it if you’ve never seen the ending of the story. Usually that means you can see the credits, too. But what about games that have extra story content after the credits rol

StepMania, the successor of Dance Dance Revolution

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I recently learned of StepMania, and it has ignited an attempt in me to play dancing games in the comfort of my home once again. A few weeks ago, I was listening to my music on shuffle as I often do and a familiar song came on. “Beethoven Virus” was originally on Pump It Up, but it is the iconic song for dance video games in my opinion. There are numerous songs from dance games in my music library (don’t judge me), but this is one that just takes me back. It’s high tempo, catchy, and it embodies the nature of dance game songs. While that particular song was from Pump It Up, I was always a bigger fan of Dance Dance Revolution or DDR. The 4 buttons in up/down/left/right configuration always felt more natural to me than the 5 button configuration with diagonals and a center button used by Pump It Up. Not only that, but DDR was available both in arcades and on home consoles, so I could practice at home and then show off my skills in arcades. For whatever reason, Pump It Up has b

No Shave November

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The baby face that I have sported for the past few months is about to be engulfed by a big, burly beard of manliness. While I normally keep my facial hair to just a goatee, or occasionally shave it clean, November (and possibly into December or even January) comes the time when I grow it all out in support of testicular cancer awareness (or something like that). In all honesty, my beard isn’t really all that impressive. I grow facial hair ridiculously slow, so it takes a few weeks before anybody can even notice a difference. Day to day, that’s great because I can shave once or twice a week and never look all that scruffy. In November, though… Everybody else has a forest of beard while I still have what some would consider a five o’clock shadow. Last year, I kept growing it out until soon after Christmas. My intent was to get picture proof of my 2-ish month old beard with all the Christmas photos. No Shave November because Don’t Shave December, but fell short of Just Don’t Shave J